YFilm PATTERN

27 procedural patterns on the GPU, anti-aliased, with their own alpha.

Grid, flow, radial, noise, isometric, distortion, organic and physics families, all generated rather than loaded, so they stay sharp at any size and animate without keyframes.

The pattern code is one kernel. In Nuke it runs as BlinkScript; in After Effects the same maths is compiled as a native effect, so the two draw the same pattern from the same settings.

  • Shape: Cells, Detail, Thickness, Ratio, Amount and Frequency, with per-pattern defaults loaded on change.
  • Motion: Evolve and Evolve Speed animate every pattern without keyframes. Seed reshuffles.
  • Transform: on-screen centre handle, rotation, zoom and anti-alias softness.
  • Colour: foreground, accent and background with opacity. Invert, fill background, or composite over the layer.
  • Transparent output by default, so it drops straight onto footage.
  • Nuke: Nuke 13 or later, BlinkScript
  • After Effects: AE 2022 or later on macOS 11+ (Apple Silicon and Intel). 8, 16 and 32 bpc.
  • Windows AE: A GLSL build running on the free DynamicFX plug-in is included for AE 2025 and 2026 on Windows.

Tools